A large map for a minimum of 10 players. ctf_canals was formerly an official HL2CTF map. Run through the streets dodging sniper fire, or sneak through the sewers below. The bases are on opposing sides of a swimmable canal, with three bridges connecting them.
A medium-sized asymmetrical map for 6+ players. Lambda Bunker was an official HL2CTF map for several versions, the map pack includes the original Lambda Bunker from HL2CTF 1.3. Although unbalanced, this map is a lot of fun to play from either side.
A medium-sized map for 6+ players. A faithful recreation of the original ctf_2fort_lite, this map brings classic 2fort action to HL2CTF. A bridge separates two large bases which are accessible via direct and underwater routes. Playing offense on this map requires a lot of teamwork.
Originally an official CTF map, ctf_export is now being released as a domination-only map.
A large map for a minimum of 10 players. ctf_thegreatwall has fascinating concept — players inhabit part of a massive fortified wall constructed by the Combine (similar to the Great Wall of China.) The bases are on either side of a large forward projection of the wall. Three paths are provided between the bases: two external and one internal path. The internal path is double-barriered and requires teamwork to use it.
A small map for a maximum of 10 players. Loosely based on the early part of the single player game, ctf_rooftop puts players on the ledges and roofs of buildings in downtown City 17. The bases, which have direct and secondary entrances, are seperated by elevated train tracks.
Originally an official CTF map, ctf_raven is now a domination map. Some routes from ctf_raven have been closed off for faster gameplay. This map is an amazing reproduction of Ravenholm, complete with traps and lots of dark corners.
A small map for a maximum of 10 players. Fast action and tight-quarters combat with a lot of vertical play. The map encourages you to climb your way to the top to get an advantage over the players on the ground and reach key weapons.